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| Zakum ReQ/Guide | |
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| Topic Started: May 10 2008, 02:59 PM (948 Views) | |
| PuriPuriBoo | May 10 2008, 02:59 PM Post #1 |
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Ronald's personal Bodyguard =]
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MAIN RULE OF PEERLESS ZAKUM. DO NOT USE US. we love it to provide our members helms, but do NOT USE US. In this case, im sorry, but ur helm will be counted illegit. Requirements Priests: You're main objective is to minimize the pot usage of your party members by quickly using heal and dispel throughout the run. If you are the only priest in your party, then your party should be assembled so that you only have to concentrate on one area. Try to keep your dragon summoned at all times, too. max dispel max heal max (high level) magic guard max holy symbol max invincible max summon dragon max bless (or tell me if you don't have this maxed) Bishop : any lvl Revive. Dragon Knights:Keep hyperbody casted on all of your party members at all times~ when you're rebuffing HB for yourself, do it a couple times and make sure it reached everyone in your party, especially if you have buyers (low levels that actually need it) in your party. Other than that, try to do as much damage as possible. During the body, DKs are the best class to help clear all the mobs of summons, so when you see a lot of summons, help kill them. Level 110+ max hyper body max crusher/fury spear/polearm booster max blood Chief Bandits:Help speed up killing zakum by dropping mesos for 2minutes at a time and then using meso explosion. You should cast meso guard and then dark sight and then drop mesos for about 2 minutes before you explode them. This is why you need high level MG/DS because if you get stunned and your skills wear off, you are dead. CBs rely on their priests to heal them 100% of the time; however, if you see that all the priests in your party are stunned, then walk off the body, get out of DS and pot yourself until they are ready again. max meso explosion max (high level) meso guard max (high level) dark sight max haste shadower : Boomerang step Smoke Screen Hermits:Focus on the top 2 right arms of zakum as soon as everyone starts attacking. The top right arm is probably the hardest one to kill because really only ranged attackers can reach it. Keep your party members hasted, so they can try hitting it . At the body, use avenger when you the ground summons spawn. The rest of the time, just keep throwing lucky7/triple throw at the body. Level 110+ max lucky7 max shadow partner max haste max claw booster night lords : Triple throw Rangers:Focus on the top 2 right arms of zakum attacking with strafe. The top right arm is probably the hardest one to kill because really only ranged attackers can reach it. At the body, use arrow rain when there are lots of summons around. The rest of the time, just keep using strafe on the body. Level 110+ max strafe max arrow rain bow booster Bowmasters : S.E. Hurricane Snipers:Focus on the top 2 right arms of zakum attacking with strafe. The top right arm is probably the hardest one to kill because really only ranged attackers can reach it. At the body, use ice shot whenever summons spawn to freeze them before they can reach the players. The rest of the time, just keep using strafe on the body. Level 110+ max strafe max (high level) ice shot xbow booster Marksmans : S.E. Ice Mages:Focus on the top 2 right arms of zakum attacking with composition. At the body, stand on the first platform and spam ice strike to freeze the summons before they reach the players. When the ice summons start spawning, use thunderbolt to help lure the summons down at a steady rate so that the other classes can help kill them. Level 110+ max ice strike max composition max thunderbolt magic booster max element amplification Fire Mages:Focus on the top 2 right arms of zakum attacking with composition. When the ice summons start spawning, use explosion to help kill those. Level 110+ max explosion max composition max booster max element amplification Crusaders:Keep rage casted on all hermits, rangers, and snipers in your party. Attack as many arms as you can and then just concentrate on the body. Level 110+ max power strike max panic max coma booster White Knights:Attack as many arms as you can and then just concentrate on the body. Level 110+ max power strike max fire/ice/lightning charges max charged blow booster Guide The Peerless Zakum Guide 1.No Attacking before the Host Said so, Mainly the Host will be counting to 10 or 15 before you can attack, this is to prevent lagg to other users, since we (The hosts) Spend Many Time to host this run. 2.Dont rely on priests heal, when you die and come with something like this : not my fault, the priest didn’t heal.. 3.We want you to turn off these things : - Buddy chat, Guild chat, Chat Invites, Whispers can stay on because for some things like emergency. 4. Buffrequesting in party, Because saying that in all-chat is lagging people and making ppl to look at it how they can die. 5.Show up to a run if you signed up for it, i took many time of to host runs, and so i can’t afford people not being showing up, when you have 50% chance to show, say it in the post so i can put you as a back-up. ![]() Here is how we kill zakum, no other way! (unless HOST, NO CO-HOST Specified). Order : 1st arm : Arm 7 will be taken down first, This is the fastest way to kill the arms. 2nd arm: Night lords stands on the Ranged Leader ,how we stand is used to attack arm 5,6 and 8 at once, this place is right before the altar. Rangers and others are going on the 1st platform from the bottom to kill arm 5. 3rd arm: Everyone will be attacking arm 8 and 6, however arm 8 will die first, why we do this is to kill the HP recovery arm so we can kill it faster. 4nd arm: Arm 6, no hp recovery for arms. 5th arm : This will mainly be the top-right arms, arm 2 and 4, this only counts for RANGED, however priests stays on the right side to heal the ranged party, the Melee attackers go to the left to attack the top left arms, since the top right arms are hard to attack for melee, MELEE COUNTS ON OWN HEAL! 6th arm: see above. 7th arm: here is how we take down the top 2 left arms, when both arms are killed, we go to the bottom and kill its body, CB can m.e. mesos to help us, but i prefer them to buy onyx apples for us then. 8th arm: see above. 1st,second and 3rd body: NO TALKING WHEN HES IN MAGIC DEF MODE, THAT MEANS THAT RANGED CAN ATTACK HIM, AND MAGIC CAN’T, THIS IS WHERE WE USE TO KILL IT, WHEN ZAKUM TURNS ON IN HIS WEAP. DEF MODE YOU CAN TALK IN PT OR NECCESARY TALK IN ALL. After zakum : There will be someone solo’ing the last 3% of zakum 3rd body, that has double drop, when he does that, no one is allowed to leave the wall, Looting something will be making you pay for it, and you get a full-guild expell and a bad reputation, my conclusion : Just dont. The Splits will be given to all main attackers, the Practice party will gain nothing because i dont think any of em will actually survive :P, However, when someone dies and you get turned into main party, you will get a split. Splits : Sold and splitted to survivors in main parties. Skills and helmet : The skill and helmet lootlist will be depended on : -How many runs you have gone -How many survived runs -How many donated apples -How many warning points -And the level. -The point list. Making more points : Donating apples Surviving runs Helpfull Points gained for zakum : Surviving a run = 7 (+2 PL bonus) point Donating a apple = 1 point P.s. our runs are gonna be from 25mins-1hour, bring enough pots for it! This is it for now! Edited by PuriPuriBoo, Jun 11 2008, 05:56 AM.
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| SelegnaSol | May 10 2008, 09:51 PM Post #2 |
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Black Crow
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Thanks Chucky :] |
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| Lyriele | May 10 2008, 10:11 PM Post #3 |
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Werewolf
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WOW
this is a really well-written guide. thanks so much for this
:lol:
:lol:
:lol:
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| xAngeIsHeart | May 28 2008, 11:01 PM Post #4 |
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Green Mushroom
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BUT BUTBUT I DONT HAVE MAX DRAGON AND AND REVIVE! >[ :angry: |
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| PuriPuriBoo | Jun 11 2008, 05:53 AM Post #5 |
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Ronald's personal Bodyguard =]
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Finally created the guide, i guess i have 2 many free time
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| wildx22 | May 12 2009, 04:13 PM Post #6 |
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Slime
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Why should Marksmen only SE when Snipers can attack? Especially when MMs have 5 second Snipe now... |
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http://wildx.org/ http://two2seven.org/
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| wildx22 | May 12 2009, 04:17 PM Post #7 |
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Slime
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... and Frostprey (which freezes faster than snipers' blizzard) Sorry for double post. |
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http://wildx.org/ http://two2seven.org/
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| xBonzaiTree | May 12 2009, 06:07 PM Post #8 |
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Manon
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This is a really old guide lol. We put mm/bms in the ranged pt mostly consisting of nls 13x+ to both se and attack. Uhm if you Wanna come to our zruns and try it out, sign up for the latest zrun :] |
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Main Account: xBonzaiTree 157 Bishop Retired Player/ Retired Peerless Zakum Host | |
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| wildx22 | May 12 2009, 10:08 PM Post #9 |
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Slime
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Would love to, but can't make it to the times until my break (living in NZ). So I'd be interested in signing up for your zruns in June but... So MMs can attack now? This is a really awesome guide btw.
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http://wildx.org/ http://two2seven.org/
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| OblivionNite | May 13 2009, 01:23 AM Post #10 |
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Alishar
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Probelms I Found: startinging with priest >.> 1. u do NOT need to summon dragon. when zak summon his lil bitchs it lures them TO the buyers. not a good idea DUH 2. invincible is totaly not req. , no priest is gona run into a zakum for fun 3. u forgot about archs. chain lightning should be focused on durring zak. same as paralze 4. point system.....yeah cuz that worthed so well in the past, look best thing to do for loots is not y points it should be by how loyal u are to the guild. showing up when ur suppost to and doing what ur suppost to do. 5. run time...25 mins?! last run we did was 12 mins the max we should EVER do is 25mins. the only time u should bring alot of pots if we're doing double run alot has changed since may 2008 change this guide look this is my opinion so if u dont agree with is, w/e. 1st and 2nd problems i mentioned first cuz im a bishop i know what happens. |
![]() thanks justine x3 :] | |
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| lettucing | May 17 2009, 08:43 AM Post #11 |
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cool person
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Hi, I don't know where to post this, but do you guys need a HBer for buyers? I'm a legit 110 DK and I currently provide HB for those buying from WCZAK. I'm in central time zone, btw. o.o;; For contact - AIM: F i O z MSN: peacethreats@hotmail.com email: EvilSporkGirl@aol.com in-game: lettucing |
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| xBonzaiTree | May 17 2009, 09:12 AM Post #12 |
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Manon
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hey uhm we need you, i'll put you in the party formation right now but uh sign up here may 22nd zrun |
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Main Account: xBonzaiTree 157 Bishop Retired Player/ Retired Peerless Zakum Host | |
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| Hella | May 25 2009, 06:07 PM Post #13 |
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Slime
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Hey um, dunno if you're recruiting or not but thought I'd just post & try my chances ;o Uh my hubby&i would like to join a zak group, I`m currently a 143 NL&he's 155 NL. both maxed tt30 and all that good stuff. both legit. Oh we also share a 14x bishop and an HB mule, they're legit too, and we're experienced at running on them if needed. We have zak experience with... ascension, art of war, milk n cereal, fairytale, sanctum, prorawr, gymleaders.... we've hosted friend-runs a couple times too. My IGN's HellaNaughty, contact me sometime with a rejection/acceptance please [: |
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| xBonzaiTree | May 25 2009, 08:10 PM Post #14 |
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Manon
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wow what an application. As head host of peerless zakum i would be more than happy to allow you both to run with us. Please look for the newest zakum sign up sheet and fill out the form. In yourcase it would be may 29th 2009. Welcome to peerless zakum and i hope you will stay with us for a long time :] |
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Main Account: xBonzaiTree 157 Bishop Retired Player/ Retired Peerless Zakum Host | |
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