| Viewing Single Post From: KMS UPDATE!!!!!!!!!!!!!!! | |
|---|---|
| eLiFire | May 7 2009, 06:02 AM |
![]()
Green Cornian
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
1) Common Skill for all classes edited - Warrior Endur skill can be leveled up to level 5. - Maple Warrior master level increased to level 30. 2) Warrior job skills revised - Warrior skill "Power Damage" initial damage has been increased to 165%. Damage after mastering remains the same. - Warrior skill "Slash Blast" initial damage has been increased to 72%. Damage after mastering remains the same. - Spearman skill "Hyper Body" effective period increased to 300 seconds. - Fighter skill "Rage", upon mastering, increases attack by 12. - Page skill "Threaten" applies to boss mobs. Effective period increased up to 120. - White Knight skills "Blizzard Charge" and "Ice Charge" damage increased to 110% upon mastering. - Paladin skill "Blast" attack range increased - Paladin skill "Sanctuary" cooling time decreased to 20 seconds. - Hero skill "Enrage" cooling time decreased to 6 minutes. - Dark Knight skill "Berserk" HP use limit changed to 50% upon mastering. 3) Mage job skills revised - Mage (Fire/Poison) and Mage (Ice/Lightning) Skill "Elemental Amplification" attack increased to 140% - 4th job magician skill "Big Bang" charge time decreased to 1 second. - Ice/Lightning Arch Mage Skill "Chain Lightning" extra damage increased. 4) Bowman job skills revised - Hunter, Crossbow Man short distance attack range decreased. - Hunter, Crossbo Man short distance attack damage increased. - Ranger, Sniper skill "Strafe" initial damage increased to 71%. Damage after mastering remains the same. - Bowmaster skill "Concentrate" effective period increased to 240 seconds. - Marksman skill "Piercing" charge time decreased to 1 second. - Marksman skill "Sniping" cooling time decreased to 5 seconds based on mastered skill. - Hunter skill "Arrow Bomb" damage until initial mob attack increased. 5) Thief job skills revised - Chief Bandit skill "Band of Theives" attack range increased. - Chief Bandit skill "Assualter" moving range increased. - Chief Bandit skill "Pickpocket" calculations revised. - Night Lord skill "Ninja Storm" range increased. - Shadower skill "Boomerang Step"; delay after using this skill decreased. 6) Pirate job skills revised - Outlaw skill "Flamethrower" and "Ice Splitter" attack range increased. - Viper skill "Dragon Strike"; delay after using this skill decreased. - Viper skill "Fist"; delay after using this skill decreased. - Buccanear skill "Energy Burst"; delay after using this skill decreased. - Captain skill "Rapid Fire" damage increased to 170% based on master level. - Captain skill "Battleship"; when battleship is disabled, waiting time is changed to 90 seconds for all to ride again. - While using Buccanear skill "Transform", can use all skills except for "Oak Barrel," "Double Fire," "Demolition" and "Snatch". - While using Viper skill "Super Transform," can use all skills except "Oak Barrel" and "Double Fire". - Viper skill "Energy Orb", extra damage added. Im pretty sure this is the correct one there were somethings missing from the original plus i got this straight off the maplestory site |
| |
![]() |
|
| KMS UPDATE!!!!!!!!!!!!!!! · Maplestory | |





![]](http://209.85.12.237/static/1/pip_r.png)


12:17 AM Nov 27