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peerliss
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Aspects of Maplestory make it an extremely frustrating game at times. For example, it's horrible design that Zakum is not instanced, meaning each channel only has one. It's horrible design that people need to travel to El Nath to summon Zakum. It's horrible design that players get dc'ed at Zakum. I've always said there should be a Zakum button that warps all parties to a Zakum instance not related to any channel. Don't even get me started on hacking and GM unresponsiveness. The result is an environment of heightened tension in the game. Further, these problems are compounded by a low immaturity level of players compared to players of other games (partly due to age). This is what a Zakum host has to deal with. It's almost a miracle that Beran groups even began killing Zakum successfully and in a civilized manner.


As I've previously mentioned in a similar thread, my wish is that people will take a step back and realize that although they may blame and hold resentment towards each other on issues or other drama that comes up in the game, it's the game's poorly thought out and poorly implemented design in many areas that deserve true resentment. Unfortunately, many people do not realize this because their entire gaming world revolves around Maple and just Maple. You will see that other games do not any of these problems and have a GM team that actively listens and incorporates people's suggestions on a weekly basis. Maplestory's GM staff is hardly responsive to any complaints in general (just look at the ghacking debacle), and as a result people lash out towards each other. Hate the problems caused by the game, not each other.

Recognize this game for its strengths (socializing, legit and respectful community). Where it falls short (actual gaming or excitement), look to other, great games (Guild Wars, Lunia, Elder Scrolls IV: Oblivion, World of Warcraft). If you still need to lash out, lash out at the game design and at the GM's.

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Retired from Maple in October 2007 as a 13x DK.
Currently active on Quake Live and Borderlands for the PC.
Occasionally seen on peerliss.org, Atlantica Online, Lunia, and Guild Wars.
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