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Viewing Single Post From: Cut System Suggestion
HearMehROAR
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Green Mushroom
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Ok, to be honest, I dont really like the new point system. For several reasons.

1) The main reason is: If points 9pts = 5m and 40pts = zhelm, we're basically buying our helms from the guild o_O.

2) The guaranteed 5m per run sounds nice, but what if a 50 att clean craven drops?
On average 20 ppl survive. 20 x 5 = 100m. Craven = 400m. Guild funds should be to fund zruns, not to reach max meso.

3) On the other hand, what if drops are poor/no buyers? This may cause the guild funds to get dangerously low, especially if everyone decides to turn in their points all at once.
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The best way to do it is to decide the cuts by the drops. Subtract the apple cost from the drops and distribute. Good runs = high pay; Bad runs = low pay. Even some percentage can be taken from the drops and added to guild fund. But the idea of a set pay...

Discuss please :X
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